Rules Changes

Rule Changes and House Conversions

House Rules

Combine Spot/Listen into 'Notice', and Hide/Move Silently into 'Stealth' on character sheets. These as separate skills has never and will never make sense to me.

All classes possess a minimum of 6 skill points per level. If the class normally has more, then use the higher number.

UNlike the last campaign, we are not going to use Concentration to maintain Stealth.

Dodge works as a bonus versus all opponents, not just one that you pick each turn. You know how to not get hit better than the next guy.

There is no Poisons proficiency. I feel that poisons are divided between Alchemy and Herbalism.

Clerical Domains

Firearms

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